Its been almost a year, here is some new footage.
Usually long dark periods indicate some personal obstacle or difficulty, but I am proud to report that these last 10 months have been calm, uneventful, and productive.
There have been big reworks, lots of new art, big rebalancing projects-all invisible to the outside world since the game is mostly under-wraps.
This upcoming year I am hoping to create more videos explaining the mechanics, the skills, the classes, the combat, the items, the tactics, the campaign-and optimistically, create a demo worth sharing.
For now, I hope the trailer gives you some insight on the game we're making.
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